Product video cut

Quest: Turn screen recordings into a captioned product video

Proposed, not tested

Equipment

Bard Claude Code
Quest
Turn screen recordings into a captioned product video
Hero
Claude CodeThe agent that runs the quest
Weapon
Claude Sonnet 5.5Longsword: Balanced speed and depthMana rate 10 per 1k tokens
Charge
HighReasoning effort
Author
The curator

Remotion builds the video as code, with titles and captions, and FFmpeg trims and converts the recordings. Keep the raw clips in the project folder so both spells can reach them.

Can't be appraised: Proving Grounds can't equip orbs (MCP servers).

Skill tree

  1. ScoutGather context

    Nothing equipped here

  2. CraftMake the thing

  3. TestCheck the work

    Nothing equipped here

  4. ShipDeliver it

    Nothing equipped here

Quest replay

Quest: "Turn screen recordings into a captioned product video". Four waves, then the Backlog Dragon.

Foes

  • Fog Wraith

Party · Context

  • Claude CodeBard100/100
  1. Wave 1 of 4 · Scout

    The Fog Wraith steps up.

    What really happensGather context

    Claude Code: Context 100/100.

  2. Explore

    Claude Code sends Explore, a fox scout, into the fog.

    What really happensClaude Code can hand a codebase search to its built-in Explore subagent, which works in its own context window.

    Explore: Context 40/40.

  3. Explore

    Explore sniffs out the right files.

    What really happensThe subagent reads and searches. None of that output lands in the main context.

    Fog Wraith takes 20.

  4. Longsword

    Claude Code swings the Longsword.

    Fog Wraith takes 40 (critical hit). Fog Wraith falls.

  5. Explore

    Explore returns with a short report.

    What really happensOnly the subagent's final summary comes back to the main agent.

    Claude Code takes 2. Claude Code: Context 98/100. Claude Code: Insight. Explore returns.

  6. Wave 2 of 4 · Craft

    The Reel Phantom steps up.

    What really happensMake the thing

  7. Remotion Best Practices

    A scroll that routes the hero to the right Remotion recipe.

    What really happensFor a new video it loads the create guide, then runs npx remotion studio. It does not render unless you explicitly ask.

    Reel Phantom takes 60 (critical hit).

  8. Rewind

    The phantom rewinds and plays the same hit twice.

    What really happensRaw footage needs cut after cut before it plays well.

    Claude Code takes 3. Claude Code takes 3. Claude Code: Context 92/100.

  9. FFmpeg MCP Lite

    An orb that runs FFmpeg on media files on this machine.

    What really happensffmpeg_get_info takes a file path and returns duration, resolution, codecs, bitrate and streams as JSON.

    Reel Phantom takes 40 (critical hit). Reel Phantom falls.

  10. Wave 3 of 4 · Test

    The Bug Slime and the Flaky Wisp step up.

    What really happensCheck the work

    Flaky Wisp: Flicker.

  11. Flicker

    The Flaky Wisp uses Flicker.

    Claude Code takes 3. Claude Code: Context 89/100.

  12. Longsword

    The wisp flickers out of reach.

    What really happensA flaky test passes on one run and fails on the next.

    Flaky Wisp avoids the hit.

  13. Regress

    The Bug Slime uses Regress.

    Claude Code takes 3. Claude Code: Context 86/100.

  14. Flicker

    The Flaky Wisp uses Flicker.

    Claude Code takes 3. Claude Code: Context 83/100.

  15. Longsword

    Claude Code swings the Longsword.

    Flaky Wisp takes 40. Flaky Wisp falls.

  16. Regress

    The Bug Slime uses Regress.

    Claude Code takes 3. Claude Code: Context 80/100.

  17. Longsword

    Claude Code swings the Longsword.

    Bug Slime takes 38.

  18. Regress

    The slime splits. A squashed bug crawls back.

    What really happensA fix in one place breaks something that used to work.

  19. Regress

    The Bug Slime uses Regress.

    Claude Code takes 3. Claude Code: Context 77/100.

  20. Longsword

    Claude Code swings the Longsword.

    Bug Slime takes 7 (critical hit). Bug Slime falls.

  21. Regress

    The Bug Slime uses Regress.

    Claude Code takes 3. Claude Code: Context 74/100.

  22. Longsword

    Claude Code swings the Longsword.

    Bug Slime takes 18. Bug Slime falls.

  23. Wave 4 of 4 · Ship

    The Gate Warden steps up.

    What really happensDeliver it

    Gate Warden: Barrier.

  24. Boss · Backlog Dragon

    The Backlog Dragon guards the quest: "Turn screen recordings into a captioned product video".

    What really happensIt stands for the whole quest, every task on the list.

  25. Longsword

    Claude Code swings the Longsword.

    Gate Warden is behind a barrier.

  26. Scope creep

    The dragon breathes scope creep across the party.

    What really happensNew asks pile onto a task while it is underway.

    Claude Code takes 5. Claude Code: Context 69/100.

  27. Bar the gate

    The warden raises the gate. Nothing passes until the checks are green.

    What really happensA release waits until tests, builds and reviews pass.

  28. Longsword

    Claude Code swings the Longsword.

    Gate Warden is behind a barrier.

  29. Claw

    The Backlog Dragon uses Claw.

    Claude Code takes 6. Claude Code: Context 63/100.

  30. Longsword

    Claude Code swings the Longsword.

    Gate Warden takes 36.

  31. Gate open

    The checks turn green and the gate opens.

    What really happensTests, build and review pass, so the release can go.

  32. Bar the gate

    The Gate Warden swings the gate shut.

    Claude Code takes 5. Claude Code: Context 58/100.

  33. Scope creep

    The Backlog Dragon uses Scope creep.

    Claude Code takes 5. Claude Code: Context 53/100.

  34. Longsword

    Claude Code swings the Longsword.

    Gate Warden takes 24. Gate Warden falls.

  35. Claw

    The Backlog Dragon uses Claw.

    Claude Code takes 6. Claude Code: Context 47/100.

  36. Longsword

    Claude Code swings the Longsword.

    Backlog Dragon takes 36.

  37. Scope creep

    The Backlog Dragon uses Scope creep.

    Claude Code takes 5. Claude Code: Context 42/100.

  38. Longsword

    Claude Code swings the Longsword.

    Backlog Dragon takes 38.

  39. Claw

    The Backlog Dragon uses Claw.

    Claude Code takes 6. Claude Code: Context 36/100.

  40. Longsword

    Claude Code swings the Longsword.

    Backlog Dragon takes 40.

  41. Call the backlog

    The dragon roars, and another task crawls out of the backlog.

    What really happensFinishing one task often surfaces the next one on the list.

  42. Longsword

    Claude Code swings the Longsword.

    Bug Slime takes 25. Bug Slime falls.

  43. Claw

    The Backlog Dragon uses Claw.

    Claude Code takes 6. Claude Code: Context 30/100.

  44. Longsword

    Claude Code swings the Longsword.

    Backlog Dragon takes 57 (critical hit).

  45. Enraged

    Wounded, the dragon rages.

    What really happensThe last stretch of a big job is often the hardest.

    Backlog Dragon: Enraged.

  46. Longsword

    Claude Code swings the Longsword.

    Backlog Dragon takes 36.

  47. Scope creep

    The Backlog Dragon uses Scope creep.

    Claude Code takes 6. Claude Code: Context 24/100.

  48. Compact

    The hero rolls the scroll of memory tight and fights on.

    What really happensWhen context runs low, the agent summarizes the session so far and keeps going. Small details can get lost.

    Claude Code recovers 26. Claude Code: Context 50/100.

  49. Longsword

    Claude Code swings the Longsword.

    Backlog Dragon takes 13. Backlog Dragon falls.

  50. Quest clear

    The Backlog Dragon falls. Quest complete.

    What really happensEvery equipped spell did its part of "Turn screen recordings into a captioned product video".

After the battle

  • Claude Code took 19 turns to clear four waves.
  • Context ran low once, so the agent compacted it.
  • No Scout or Ship spell, so those waves ran on basic attacks.
  • No Test spell, so a regression slipped back in.
  • Summons took 0 damage in their own context and brought back 1 report.

Copy this loadout

Prompt for Claude Code

Paste this into Claude Code. It installs each spell, leaves API keys and sign-ins to you, and ends with the command that restarts it with this weapon and charge.

Set up these tools for me in Claude Code.
Loadout: https://vibe-rpg-simulator.vercel.app/loadouts/product-video-cut/

1. Remotion Best Practices
   Source: https://github.com/remotion-dev/skills
   Run:
     npx skills add remotion-dev/skills

2. FFmpeg MCP Lite
   Source: https://github.com/kevinwatt/ffmpeg-mcp-lite
   Run:
     claude mcp add ffmpeg uvx ffmpeg-mcp-lite

How to do it:
- Skip anything that is already installed. Run the rest in order and check that each step worked.
- Never ask me to paste an API key or token into this chat. When a command needs one, such as YOUR_API_KEY, give me the full command to run in my own terminal.
- Ask me for any other value you can't work out, such as a project path.
- If a command asks a question or needs a browser sign-in or an open app, tell me what to do and wait.
- If a command fails, follow the install steps in the tool's source for Claude Code instead. Show me any command that is not on this list before you run it, and install nothing else.

When you're done, tell me what is ready and what still needs me. New tools load in a new session, so finish by telling me to restart Claude Code with Claude Sonnet 5.5 and reasoning effort high:
claude --model sonnet --effort high

Terminal commands

Or paste these lines into a terminal. The first part installs every spell for Claude Code; the last line starts it with the same weapon and charge. Lines starting with # are notes or commands you type inside the agent.

# Loadout: Product video cut
# Quest: Turn screen recordings into a captioned product video
# Hero: Claude Code · Weapon: Claude Sonnet 5.5 · Charge: High
# From https://vibe-rpg-simulator.vercel.app/loadouts/product-video-cut/

# 1. Learn the spells
# Craft: Remotion Best Practices
npx skills add remotion-dev/skills
# Craft: FFmpeg MCP Lite
claude mcp add ffmpeg uvx ffmpeg-mcp-lite

# 2. Start the hero with this weapon and charge
claude --model sonnet --effort high